Posts tagged as:

Design

Mind Melting GIFs

by amnesia on February 2, 2010

The almighty animated GIF has come along way over the years.

David Dope and his funky visual china town blog has a whole collection of GIFS that will slowly put you into a hypnotic trance.

A tip O’ the hat to you Mr. David Dope (even though your name sounds like an alter ego like Beyonce’s Sasha Fierce and Prince’s short lived Camille‘.)

Catch a glimpse on our blog now because this bad-boy is coming down soon so other articles can be read in comfort (it’s a bit of a challenge to view anything else on the page lol).

{ 0 comments }

Designer Michael Deal embarks on an impressive if not somewhat obsessive effort to illustrate the work of The Beatles in infographics.

Here’s an example showing the musical key distribution of their albums and a conclusion that on average they played mostly in a major key:

image

image

image

Looks kind of like Magical Mystery Tour had the most minor key of any of them. Wasn’t that their least popular album? Coincidence?

http://www.mikemake.com/media/72772/Keys2.5-webfull_o.gif

Other samples here:
http://mikemake.com/#72772/Charting-the-Beatles

image

The relationship between music and graphics begins with musical notes on paper ahead of a recording session. Interesting to see graphics at the other end.

@iclazie

HT Flowing Data

{ 0 comments }

You’ve probably seen the billboards and bus ads by now, but in case you weren’t aware, we recently launched the digital side of Pepsi’s new Hit Refresh campaign. MTV are pushing it on television, we’re running it here on the ‘net.

It’s pretty cool, a mash-up of Pepsi re-inventing their image and placing a huge focus on digital marketing the combination of which turned into a Twitter based scavenger hunt, with the prizes coming in the form of cold hard cash. Well, not cash so much as 101 slick little EFTPOS cards loaded up with $250 each.

A brief run down: the refreshment company activation team (known as Pepsi Refreshers) make their way out into the world, choose an obscure location in a well populated Australian city, and then start tweeting out clues about where they are from the Pepsi Australia Twitter page. We’ve rigged it so that game playing, money lusting, Pepsi fans can also catch these updates on the Facebook Page, or at the Hit Refresh site, in order to more effectively race each other to the prize.

This is excellent because the entire thing can essentially be run from a smartphone, an easy thing for a Pepsi Refresher to have on them at all times. Plus, the players themselves aren’t tied into any particular service in order to keep up with the clues. It’s infectious, interactive, and incredibly efficient – social media at its best, really.

Creative mastermind Toby Caves really took advantage of the fact that APIs and widgets basically rule the internet now, and the main campaign site grew into a deliciously crafted overview of everything that’s happened, and is happening in the competition at any given time.

The latest clues are fed in from the Twitter page, Facebook fans are prominently displayed, a schedule and Google powered map let people know which cities the Refreshers are going to pop up in next and the Winners Gallery shows off all those lucky sods with their fancy new free money cards. It’s all ruled over by an explanatory Flash header, and coated in a vibrant blue that only exists between shades of Pepsi and Twitter.

Speaking of those cards, we feel like they’re a bit of a win. Based on the global Refresh campaign posters and candy colour palette, they are a bit more recognisable and fun than straight up cash in your hand while still being just as usable.

Stamped with the new Pepsi globe logo, we’ve also slapped some helpful thematic suggestions for spending the well won dollars. Things like style, scene, and so on – after all, if you win a prize you shouldn’t be using it to pay your bills (unless you really need to, then it’s ok). As a general rule though, prizes are fun, should be used for fun, should be spent on your self, and we wanted to encourage that.

We wanted the prize cards to be like the campaign, simple, effective, fun and it feels like we nailed it.

No, it’s not modest or polite to rave on about oneself, but this is a pretty exciting project for us, and the response so far has been amazing, so we thought we’d throw out a few more details and see what you all think.

Check out the campaign, hit us up in the comments and let us know.

{ 0 comments }

5 Amazing and Unique Portfolio Interfaces

by iclazie on November 4, 2009

There’s a sea of portfolio sites out there. Of the best ones there are many that look great but don’t stray far from the typical interface design frameworks and information architecture.

Here’s a collection of five seriously impressive efforts to innovate, take chances, do something unique, delight and surprise… Great stuff.

1. Wonderwall Inc.www.wonder-wall.com

This Japanese interior design firm presents their work via a sproingy, elastic, 3D, slightly off the grid mosaic interface. It’s just fun to play with and tightly executed. It’s not a facade, either – the transitions and detail views are well thought through.

image

2. Resn - www.resn.co.nz

Not a new site, but if this New Zealand based creative agency ever changes their portfolio I look forward to seeing how they plan to improve on it. The imagination behind the navigation rollover effects and the presentation of the work in the portfolio section are inspiring. Use of full bleed background imagery and subtle audio really surround the visitor. Great balance of creativity and usability.

image

3. thetoke - www.thetoke.com

Slick, clean, technical. Slightly ambiguous concept around the identity and the intro, but it all makes for good eye candy. Play with the viewing modes in the top right hand corner to see cool applications of 3D in Flash.

image

4. bio-bak - www.bio-bak.nl

Wow. Also been around a while but something truly bizarre. It’s a game. The object is to find the site’s navigation. This site has balls. And they’re hairy and badly drawn.

image

5. Futuretainmentwww.futuretainment.com

Ok, so it’s a book launch, not a portfolio, but it’s classic Frost and fits beautifully with the others for a range of inspiration on how to simultaneously provide a stage and set a tone.

image

Enjoy!

@iclazie

{ 0 comments }

Designing to a theme is an effective way of innovating in visual design. Two examples of this from Amnesia Razorfish’s portfolio are Smirnoff Mule (1940’s film noir murder mystery)…

image

…and ninemsn’s Friend Magnet (mid 20th century carnival fun house).

image

Senior Art Director Toby lead the charge to bring these two visual themes to life for our clients.

With that in mind, here’s a theme I like found on Behance: The Rolling Stones on vacation in Cuba in the early 70’s.

Why not?

image

image

image

image

http://www.behance.net/Gallery/What-Comes-Around-Goes-Around-Print-Collateral/308426

@iclazie

{ 0 comments }

“What is it about animation, graphics, illustrations, that create meaning?”

[ted id="591"]

imageInformation designer Tom Wujec looks at how the brain processes ideas and points out three guidelines for conveying ideas. Three guidelines that happen to completely validate the realm of visual communication.

  1. Make ideas clear by visualizing them
  2. Make them interactive
  3. Make them persistent

Follow the interactive transcript here on TED.com…

@iclazie

{ 0 comments }

image image

The man who puts the Klein in Kleinmania (one of our senior designers here) was interviewed by The Publics.

image

“Kerning is an interesting process because it can be very time consuming and it’s usually invisible, as in you only notice it when it’s bad … To my knowledge nobody has ever died from poor kerning.”

Read the interview: http://pblks.com/2009/07/the-worlds-smallest-mania/

Kleinmania on Tumblr: http://kleinmania.tumblr.com/ 

@iclazie

{ 0 comments }

Smashing Magazine comes though again with a brilliantly in-depth article about the user interface design of social networking sites and what makes them good user experiences.

keyfeat

They’ve chunked them down to 9 key points:

1. Simple Interface Is The Key

2. Prominent and Functional Search
3. Prominent Call-To-Action-Buttons
4. Calm Separation of Elements
5. Treat text as User Interface
6. Simple and Usable Forms
7. Real-Time Updates
8. Word-Of-Mouth-Advertising and Personalization
9. User-Centric User Interface

The article is a must read for any web designers or social media gurus, its very in-depth and definitely one to bookmark and pass on.

Read it here

 

*note: image by Kleinmania

{ 0 comments }

Designers Staying Ahead of The Curve

by JeremyS on June 4, 2009

I just finished reading a really well put together article on Six Revisions about how to go about getting ahead of the design game in these tough times. with so many designers going out on their own there are a few things author/designer/developer Aaron Irizarry thinks we should focus on.

nostrocinco2

From collaboration to hitting the books to really just wanting to do what you do, the article is a good little way to get your mind back on track and think about why we became designers in the first place and what we want to get out of our careers.

While the article focuses on designers it’s a good read and pertinent advice for most of us.

Give it some love here.

{ 0 comments }

The worlds strangest lamps

by JeremyS on June 4, 2009

A little bit of light hearted oddness (pun intended).
Oddee has compiled a shortlist of the worlds most weird and wonderful lamp designs.

No matter how you look at some of these, its hard to imagine what the designers were thinking or indeed, if they were thinking at all! makes for a good few mins of procrastination though

See all the lamps here

a431_liquid

 

a431_drop

No matter how you look at some of these, its hard to imagine what the designers were thinking or indeed, if they were thinking at all! makes for a good few mins of procrastination though

See all the lamps here

{ 0 comments }